In this fifth episode of Wind Words, we come back to Sartar to look at every Heortling’s favourite past time: cattle raiding. Why do they like cattle so much around here that they need to go and steal them from their neighbours on a regular basis?

But first, we look at this month’s Gloranthan news.

Herald’s Podium

(located at 41 seconds)

Gen Con Online

(located at 1:o8 minutes)

Bill has registered for Gen Con Online: https://www.gencon.com Look for him and his mic at the con. His user name will be Bill of the Wind Words Tribe!

The grandpappy of them all. Gen Con falls to the rampaging Covid-19 virus but, like the phoenix consumed in the flame—emerges alive! This time online! Events will be announced on July 6 and registration begins on the 13th.

Errata: In our recording we gave incorrect information. Events will be announced on July 6 and registration begins on the 13th as is noted above. Mea Culpa!

Jeff Richard AMA

(located at 1:44 minutes)

The boys look at a Jeff Richard’s interview that happened when a bunch of German fans took over a Schloss as “socially distancing individuals” instead of a conventioneers and in lieu of the non-existing con’s  usual “Ask-Me-Anything” panel by Jeff, they recorded this. Many highlights, rumours and easter eggs are discussed.

Tminits & Trolls, Gianni Vacca’s long running Glorantha blog has a great summary of this panel @ https://2ndage.blogspot.com/2020/06/eternal-con-2020-jeffs-panel.html

Jonstown Compendium News

(located at 11:38 minutes)

https://www.drivethrurpg.com/browse.php?filters=45683&src=by_the_fans

An update to the ranks Jonstown Compendium products hold in the DriveThru’s “community content” top ten area:

Spoiler

As always, our community is kicking butt!

Valley of Plenty

(located at 12:49 minutes)

https://www.drivethrurpg.com/images/2/316797.png

https://www.drivethrurpg.com/product/316797/Valley-of-Plenty

We discuss this HeroQuest/QuestWorld book that starts players off as children of the Dundaelos tribe. The book is from Shawn and Peggy Carpenter, a.k.a. Troupe Games.

More information is available on Troupe Game’s blog:

Red Deer Saga Part 3

(located at 20:49 minutes)

https://www.drivethrurpg.com/product/317944/A-Sword-Turned-Inward–Part-3-of-Red-Deer-Saga

This is the final instalment of the three part series which finshes up at the Battle of Queens. We find ourselves astounded by Paul Baker, the author, and his rapidity in publishing—as we are with our next item’s author… 

Heortlings of Sartar

(located at 21:44 minutes)

https://www.drivethrurpg.com/product/315742/Heortlings-of-Sartar

Austin’s at it again with MotM #6! Ludo introduces this months monster as the most dangerous of them all!. From the BRP forums to you… at the speed of sound!

Treasures of Glorantha

(located at 23:18 minutes)

https://www.drivethrurpg.com/product/317421/Treasures-of-Glorantha-V1–Dragon-Pass

…also by Austin Conrad who is joined by Shawn Carpenter, Gil Cruz, Simon Phipp, and Jerry Thorpe (and Ludo!). This work starts a new series filled with storyful items to tempt—with an eye to the old RuneQuest Classic “Plunder” as inspiration!

Vinga’s Ford

(located at 25:13 minutes)

https://www.drivethrurpg.com/product/315517/Vingas-Ford

by Beer With Teeth.

It contains a vampire, a Vingan, and a duck, which are the essentials according to Joerg. There are also ghost trolls, spirit combat, and zombies. 

 Blue Moon, White Moon

(located at 25:40 minutes)

https://www.drivethrurpg.com/product/317878/Blue-Moon-White-Moon

By John Wick (yay!)
The adventurers encounter a Blue Moon Assassin from the Lunar Empire. What is she doing out here in Dragon Pass? And what is she running from? Will prejudices and superstitions overcome empathy and curiosity? It’s up to your players (and their moral compass) to decide. 

Miscellaneous

JamesCORPTV 

(located at 28:01 minutes)

https://www.youtube.com/user/Jamescuk/playlists

James Chambers, aka “JamesCORPTV” is a video streamer who does RPG-related videos and, mostly, actual plays. He has recently organized games of RuneQuest Glorantha (“The Broken Tower”) and 13th Age Glorantha (“The Beard of Lankhor Mhy”), which we rejoice about as we don’t see enough of that game around.

The live plays feature a few RPG personalities like Paul Mitchener, Bud, Pookie, and Seth Skorkowsky, but most importantly, Bill isn’t bored!

Main Topic

(located at 30:18 minutes)

416px-Cuinbattle.jpg
Cú Chulainn in battle, from T. W. Rolleston, Myths & Legends of the Celtic Race, 1911; illustration by J. C. Leyendeckerw

The twin topics of Clan and Cattle in Sartar

(This is located at 30:18 minutes)

Clan

(This is located at 31:18 minutes)

  • What is a Sartarite Clan?
  • What binds them?
  • What separates them?

Cattle and clans

(This is located at 36:35 minutes)

  • What cattle do for one’s resources and self sufficiency.
  • Hillbillies? Cultured folk?
    • Cows provide that certain “je ne sais quoi”, a little Gloranthan Bronze Age flavour…
  • Cattle and myth

The Raid

(This is located at 43:25 minutes)

  • Cows and how to find them.
  • Cows and how to get them.

Beginning/Preparation of the Raid

(This is located at 47:12 minutes)

  • When does a raid actually begin?
    • Getting permission for a raid
    • Who does one raid? The answer might surprise.
  • Ramifications that later impact our raiders or defenders may be foreshadowed here.
  • Recon/Scouting (spiritual and mundane)
    • Tactics Leadership (politics again)
    • Charging over the hill (crazy but…)
    • Diversions
  • Politics, negotiations, borders, hospitality (boon or bane).
  • Military preparations: mundane and spiritual, arming, praying and sacrifices.
  • The realities of limited resources is introduced, as is the wyter.
  • The role (or necessity) of a hired expert.

Use all these some or all of these ideas to have several excellent challenging and fun games before combat even begins (so that’s what all those other skills are for)! 

Splat Note
Jörg mentions a name I was unfamiliar with in conjunction with charging over the hill, Read the entry about the character and his actions that created the meme in honour of Leroy Jenkins @
https://en.wikipedia.org/wiki/Leeroy_Jenkins

Execution of the Raid

(This is located at 1:06:37 hours)

  • The moment ya blood thirsty barbarians have been waiting for…
    • Raiders: Overt? Covert? Distractions, magical or mundane? 
    • Defenders: Observing invaders magically or mundane
  • Hospitality rears its ugly head again.
  • How much magic should be used in defence and attack? Resources vs needs vs wants.
  • When to use this magic (and what does filibustering have to do with magic?).
  • To use aggressive/lethal magic or not?

More complications

(This is located at 1:14:48 hours)

No plan survives contact with the enemy

…and yet, more story seeds are provided!

Aftermath

(This is located at 1:19:08 hours)

  • Division of spoils {See the beginning of the raid for decisions already made that were said to have possible ramifications).
  • No spoils—things go south, now what?
    • Is this bad or can it be negotiated? (more game nights that leave the need for combat behind).
  • So are we now at the end of this raid or the beginning of the next raid
  • What to do with the cattle (why don’t the villains win once in a while and get the cattle home?) (“It’s what Orlanth did…”)

Cue the poets and skalds to tell the heroic tales…

Conclusions

(this is located at 1:28:43)

You want more notes, nah. You got the time listed above. Anymore would be telling. Go and give it a listen for our final thoughts on the matter.

(Psst… although I could sell you a copy of Cole’s Notes to this episode in a sealed mylar package with the sealed and signed copy of our podcast to boot… Mint condition, perfect for collecting!)

A joke

(this is located at 1:37:02)

A teaser and special announcement not to be missed. This special announcement is located about 2 and a half minutes after the joke begins (for those with enquiring minds)…

As our team of intrepid explorers enters the capital of the Lunar Empire, we are joined by a team of professional historians..

Sit back, get a snack and something to drink, this may take a while.

First a short word about our tribe: at the time of publication, there have been more than 1111 downloads of the first three episodes in total. (That’s 1111 in decimal.)

The Herald’s Podium

As Corona Virus remains looming over us, we have to report more cancellations of conventions. This time it affects the two biggest ones of the year:

Rumours

Main Topic: A Guided Visit of Glamour

As a premiere, we welcome guests to our podcast, the team of authors behind the Rough Guide to Glamour, all long time RuneQuest veterans who met studying history at Oxford university:

  • Nick Brooke; long time contributor to Tales of the Reaching Moon, host of etyries.com, an award winning Glorantha website, co-author of the freeforms How the West was One and Life of Moonson, and co-author and publisher of both the original and the new, revised and expanded Rough Guide to Glamour
  • Mike Hagen: contributor to Tales of the Reaching Moon, co-author of the Rough Guide to Glamour
  • Chris Gidlow: designer of Credo, the game of dueling dogmas, author of Tarsh War, a mini-freeform published by Reaching Moon Megacorp, co-author of Life of Moonson and the Rough Guide to Glamour

After a warm-up exercise ducking rapid-fire questions, our guests relate a tale of how their bestselling publication came to be, with lots of behind-the scenes information.

How does the Lunar Empire work, and how does it fail to work? Chris talks about making the Cult of Yelm work as the cult of the Red Emperor, Nick explains the interaction between the Lunar Empire and the Lunar Way, and Mike mentions the cycles and the weakness of the Empire.

The city of Glamour does get a closer look – the movers and shakers, the cosmopolitan milieu, real world influences on the design, how a joint visit to Rome by our guests shaped their exploration of the imperial city, how the Junta boardgame influenced the design process, the shape of the Moon Rune as the dominant pattern of the city

We learn about the origin of the Life of Moonson freeform, from its origins as a mini-freeform “The Hunt for Red Storm Season” which was then expanded to a 50-person freeform.

There is a collection of the Life of Moonson characters on Nick’s Website – check them out. Mike, Nick and Chris expand on their favourites.

Ludo asks about the humour in Glorantha, and then we get to the influence of pop music to Glorantha, and especially Pelorian Rhapsody. After some evasion wherein we discuss why the Red Emperor resembles Elvis rather than Freddy Mercury, Michael O’Brien’s inspiration, Mike Hagen suggests a cyclical change of his appearance due to massive intake of Moon Rock, and Chris on MOB’s Maximum Game Fun principle, we get a musical interlude:

The Red Army Choir performing the first lines of Pelorian Rhapsody. Roll for Sanity.

Bill asks about which module our guests wished they had written. Nick offers his admiration for MOB’s Sun County for RQ3, Chris gets poetic about Griffin Mountain, and Mike Hagen reminisces about his first contact with RuneQuest through the early White Dwarf article on Dealing with Demons.

Our investigative reporting goes on to ask “What is the most Gloranthan thing you have ate”. Mike submitted a dish called Corflu Surprise as a winner to the first Eat at Geo’s contest at Convulsion (3 tbs cream of coconut, 1 tin of tuna, and 1 tsp Sambal manis, plus perhaps some black pepper. Adjust quantity of coconut and spice to taste. Garnish with seaweed if desired.). Nick tells about Walktapus seeds, and Chris celebrated the publication of the new Rough Guide with a most Lunar dinner consisting of ostrich steak (a type of bird that has been extinct in Peloria for centuries and may be illusionary), maize and pink gin.

We have a few more rapid-fire questions, sowing some dissent among our guests. and we let our guests answer the questions we failed to ask them.

Nick gives an account of the experience of publishing on the Jonstown Compendium. We learn why The Tide is High to Call Her, the goddess Glamour bearing a stunning similarity to Debbie Harrie. Mike gives an account on the art acquisition for the Rough Guide. Chris answers why one would explore the Lunar Empire.

As we ceremonially eject our guests, getting information on the sales numbers and a hint at the next project we can expect from our guests, learning about the banned Seleric Verses and what really happened in Torang in 1220.

Credits:

The lovely image detail of Mucha Blondie Glamour is by Antonia Doncheva. View the full image on p.99 of the Rough Guide to Glamour!

The performance at 1:27:20 is a parody of Bohemian Rhapsody, by Queen. Nick Brooke’s lyrics to Pelorian Rhapsody were inspired by Freddy Mercury’s original work. His group may have sung it better, but our version makes more sense as a Lunar hymn to the Seven Mothers and the Red Goddess.

For our third episode of Wind Words, we decided to have a look at the narrative in Cults of Prax.

But before that comes our regular look at the news and rumors.

The Herald’s Podium

Corona Virus-related news items:

Rumours

Main Topic: Biturian’s Travels (part 1)

Cults of Prax

The first Glorantha supplement for RuneQuest 2 for the setting of Glorantha, now available in the Gloran tha Classics series and also as part of the RuneQuest Classics Cult Compendium.

Presumably the first splatbook in the history of roleplaying products,

Ludo mentions Shannon Appelcline’s Designers and Dragons, a four volume history of roleplaying written by a Chaosium insider, and kept up to date over on rpg.net.

Biturian’s Travels

First stop: Hender’s Ruins

A Baboon Daka Fal ceremony observed by Biturian, manifesting the spirit world or even God Time to the observer.

Second stop: The Block

Talking about Truestone, Gloranthan honey, troll caravans, sugar and Aldryami syrup.

Third stop; Day’s Rest

A bison wedding, parallels to Sacagawea from the Lewis&Clarke expedition, slave bracelets, bolgs (not clacks), detection magics and hiding from them.,

Conclusion: a praise for the narratives in the rules books and supplements: Rurik Runespear (RQ2 rules), Biturian Varosh (Cults of Prax), Paulis Longvale (Cults of Terror), non-Gloranthan Cormac the Pict (RQ3), Jaxarte Whyded (Sun County), Samastina (HeroQuest Glorantha) and Vasana (RQG).

Letters to Wind Words

Please send your questions or comments to tribe@windwords.com or post it on the Podcast of Wonder thread on BRP Central. Feel free to comment or share on social media, too.

If you send us a sound file, we will make use of that.

And mentioning our friends in Finland: Episode 3 of Dayzatarin Tähtien Alla is out.

Now who left in that blooper?

Here’s our second episode of Wind Words, where we look at scenes in the Founders Market of Pavis. We hope our audio quality has improved somewhat, but we’re still learning and Bill has a terrible head cold which is why he sounds so bad.

Andrey Fetisov art used with kind permission of Chaosium Inc/Moon Design Publications for the background header of this blog post.

Introduction

We are not alone: there is a Finnish language podcast on Glorantha: Dayzatarin Tähtien Alla.

The Herald’s Podium

Our collection of news (up to date at the time of recording):

Rumour Table

  • Rick Meints Index to Gloranha 2020 update
  • The Night of the Quacking Dead!
    • That rumour is totally unsubstantiated. For Jörg’s and Ludo’s eyes only:

Main Topic: Scenes from the Founder’s Market of New Pavis

  • An experiment in setting up a scene for Game Masters, hopefully with ideas to build upon
  • Bill is setting the scene
  • A party out of the Rubble meets a pair of Grey Sages – Taking a rather ordinary piece of metal ornamentation found in the Rubble as a lead into more Rubble Running
  • Why you shouldn’t mess with trolls, they will mess with you. And does eating humans make you chaotic?
  • A beggar a bit out of place – the seedier side of the city. (Or maybe not.)
  • and of course we get into rambling with each, surprising each other with side issues – the very kind of side issues your average band of player characters will pick up and go haring off on in your sessions, too.

Letters to the Editor

A question from the audience – what materials do you need as a new player or a new GM in Glorantha?

Bill mentioned how he GMed with just the free to download RuneQuest Quickstart Rules, basic dice and stationary on Free RPG Day 2017, and here is the proof:


Thanks to Daniel Profeta, aka Dethstroke9, who has a very active YouTube channel about playing Call of Cthulhu.

Here’s a randomly grabbed episode that made us blush:

We also read out a few lines form other e-mails, thanks to Scott Martin and Minlister from BRP Central.

If you have questions you want us to answer or give us feedback, send an e-mail to tribe@windwords.fm.

The inaugural episode of Wind Words! We apologize for the audio quality: bear with us as we learn how to edit and mix recorded voices.

Introduction

  • Why are we entering the adventurous world of podcasting?
  • Musings about the RuneQuest Renaissances.
  • When and how did we get into RuneQuest?

The Herald’s Podium

Our collection of news (at the time of recording):

Rumor Table

Main Topic

How can you introduce your players to Glorantha? We provide practical advice and personal experiences on how to get into the setting, and how to present it.

We mention the prevalence of magic and gods in Glorantha, offer suggestions for limiting the choice of cults with new players, and explain how people can learn the setting as they play. We also suggest limiting character knowledge by playing inexperienced characters, or a band of trollkins or ducks.

Two threads on BRP Central which inspired our discussion:

Munchrooms scenario for trollkins, and necessary background for trolls: https://www.chaosium.com/trollpak-pdf/

An all-duck game: https://www.drivethrurpg.com/product/296285/Yozarians-Bandit-Ducks

Sources for Gloranthan pictures:

Computer game suitable for introducing you to the setting:

Errata

The Once and Future King was written by T.H. White.