Well, this is something Ludo has been looking forward to since the release of The Valley of Plenty, To be honest, so have we all, and the Carpenters were as wonderful as we thought they would be, They invited us into their lovely southern home replete with kids dogs and a just a wee touch of chaos—in a very genteel way. And in the course of our conversation we find everything one expects from the creators of the very cool “Wildlings”! But first, let’s meet our judges for Glorantha Has Talent? and then see what M has for us…

Intro

:58

Glorantha Has Talent?

Our fantastic Gloranthan Talent Show!
We finally introduce our wonderful Judges!
YAY!

We asked our Judges to tell us about art that inspired their Gloranthan gaming and we give a few examples below:

This is one of Nick’s artistic influences for gaming in Gloranthan!
Used with kind permission of Chaosium Inc.

Peggy gives us a few links:
:Eugène Delacroix’s Ovide Chez les Scythes
Scythian horse equipment
Scythians
Scene of fight of two horses Kazakhstan
And a pic

14:26

SIGINT/Psych Ops

The good stuff straight from M, with a flurry of items of less than ideal repute. Rumour has it this used to be our “News and Rumour Tables” but that thought gets an A for too awful to contemplate.

15:19

Money Money Money

We like these play aids, we really do! Buy these @. Campaign Coins!

18.52

RuneQuest For Free?

An affordable option for evaluation or even short play, It’s great for those of us that are facing economic hardships in these strange times.

20:44

Dragons Eye and Other Examples of “YGMV”

Screen Capture from BRP Central

This is a long awaited examination of Glorantha locales that us old folk have been waiting for forever! This supplement explores the strange and odd places in Dragon Pass that show that Kansas is far, far away!

25:05

M. Heldson’s “Men of the West”

Mr Helsdon has been tantalizing BRP Central in the Topic Swords pf Central Genertela for years with early peeks at his works!

Martin returns with another of his explorations of the fighting men and women of Glorantha. This time he goes West!

20:48

D-Infinity’s RuneQuest Thursdays

Great RQ aids from a prolific and punctual fan! Here is June’s RuneQuest Thursdays!

32:39

French Griffin Mountain for RQ G

According to M, the french will be getting this double translation with the publication of RQ G or soon thereafter: Double translation; once into French and then once more into RQ G!

Quelle Chance!

37:36

Our Main Topic

An interview with the Carpenters’
of Troupe Games Fame!

  • Introducing our guests, then a sneak peek at our Lightning Round
  • Their history in War-Games and RPGs
  • Griffin Mountain changes everything
  • Years pass and then cue a late visit to Sandy Petersen’s epic TrollPak!
  • Gloranthan Miniature game?
  • The Dundealos, The Poljoni, the Jaldonkillers Saga and how YGWV
    Joerg asks the tough questions!
  • The Wildlings and The Valley of Plenty
  • Novel use of PCs and NPCs, Bill says “Bravo! Well Done!”
  • A discourse on BRP OGL and the QuestWorld SRD
    (Bill gets a headache from all the TLAs).
  • Troupe Games on Inclusivity, X cards and Trigger Warnings
  • What’s up and coming for Troupe Games?”

1:31:39

What do fat Elvis and fat Hemingway have in common? And here, we get our comeuppance!

1:33:04

The Lightning Round

1:37:57

Bye For Now!

See y’all next month for Glorantha Has Talent? and so much more!

In this fifth episode of Wind Words, we come back to Sartar to look at every Heortling’s favourite past time: cattle raiding. Why do they like cattle so much around here that they need to go and steal them from their neighbours on a regular basis?

But first, we look at this month’s Gloranthan news.

Herald’s Podium

(located at 41 seconds)

Gen Con Online

(located at 1:o8 minutes)

Bill has registered for Gen Con Online: https://www.gencon.com Look for him and his mic at the con. His user name will be Bill of the Wind Words Tribe!

The grandpappy of them all. Gen Con falls to the rampaging Covid-19 virus but, like the phoenix consumed in the flame—emerges alive! This time online! Events will be announced on July 6 and registration begins on the 13th.

Errata: In our recording we gave incorrect information. Events will be announced on July 6 and registration begins on the 13th as is noted above. Mea Culpa!

Jeff Richard AMA

(located at 1:44 minutes)

The boys look at a Jeff Richard’s interview that happened when a bunch of German fans took over a Schloss as “socially distancing individuals” instead of a conventioneers and in lieu of the non-existing con’s  usual “Ask-Me-Anything” panel by Jeff, they recorded this. Many highlights, rumours and easter eggs are discussed.

Tminits & Trolls, Gianni Vacca’s long running Glorantha blog has a great summary of this panel @ https://2ndage.blogspot.com/2020/06/eternal-con-2020-jeffs-panel.html

Jonstown Compendium News

(located at 11:38 minutes)

https://www.drivethrurpg.com/browse.php?filters=45683&src=by_the_fans

An update to the ranks Jonstown Compendium products hold in the DriveThru’s “community content” top ten area:

Spoiler

As always, our community is kicking butt!

Valley of Plenty

(located at 12:49 minutes)

https://www.drivethrurpg.com/images/2/316797.png

https://www.drivethrurpg.com/product/316797/Valley-of-Plenty

We discuss this HeroQuest/QuestWorld book that starts players off as children of the Dundaelos tribe. The book is from Shawn and Peggy Carpenter, a.k.a. Troupe Games.

More information is available on Troupe Game’s blog:

Red Deer Saga Part 3

(located at 20:49 minutes)

https://www.drivethrurpg.com/product/317944/A-Sword-Turned-Inward–Part-3-of-Red-Deer-Saga

This is the final instalment of the three part series which finshes up at the Battle of Queens. We find ourselves astounded by Paul Baker, the author, and his rapidity in publishing—as we are with our next item’s author… 

Heortlings of Sartar

(located at 21:44 minutes)

https://www.drivethrurpg.com/product/315742/Heortlings-of-Sartar

Austin’s at it again with MotM #6! Ludo introduces this months monster as the most dangerous of them all!. From the BRP forums to you… at the speed of sound!

Treasures of Glorantha

(located at 23:18 minutes)

https://www.drivethrurpg.com/product/317421/Treasures-of-Glorantha-V1–Dragon-Pass

…also by Austin Conrad who is joined by Shawn Carpenter, Gil Cruz, Simon Phipp, and Jerry Thorpe (and Ludo!). This work starts a new series filled with storyful items to tempt—with an eye to the old RuneQuest Classic “Plunder” as inspiration!

Vinga’s Ford

(located at 25:13 minutes)

https://www.drivethrurpg.com/product/315517/Vingas-Ford

by Beer With Teeth.

It contains a vampire, a Vingan, and a duck, which are the essentials according to Joerg. There are also ghost trolls, spirit combat, and zombies. 

 Blue Moon, White Moon

(located at 25:40 minutes)

https://www.drivethrurpg.com/product/317878/Blue-Moon-White-Moon

By John Wick (yay!)
The adventurers encounter a Blue Moon Assassin from the Lunar Empire. What is she doing out here in Dragon Pass? And what is she running from? Will prejudices and superstitions overcome empathy and curiosity? It’s up to your players (and their moral compass) to decide. 

Miscellaneous

JamesCORPTV 

(located at 28:01 minutes)

https://www.youtube.com/user/Jamescuk/playlists

James Chambers, aka “JamesCORPTV” is a video streamer who does RPG-related videos and, mostly, actual plays. He has recently organized games of RuneQuest Glorantha (“The Broken Tower”) and 13th Age Glorantha (“The Beard of Lankhor Mhy”), which we rejoice about as we don’t see enough of that game around.

The live plays feature a few RPG personalities like Paul Mitchener, Bud, Pookie, and Seth Skorkowsky, but most importantly, Bill isn’t bored!

Main Topic

(located at 30:18 minutes)

416px-Cuinbattle.jpg
Cú Chulainn in battle, from T. W. Rolleston, Myths & Legends of the Celtic Race, 1911; illustration by J. C. Leyendeckerw

The twin topics of Clan and Cattle in Sartar

(This is located at 30:18 minutes)

Clan

(This is located at 31:18 minutes)

  • What is a Sartarite Clan?
  • What binds them?
  • What separates them?

Cattle and clans

(This is located at 36:35 minutes)

  • What cattle do for one’s resources and self sufficiency.
  • Hillbillies? Cultured folk?
    • Cows provide that certain “je ne sais quoi”, a little Gloranthan Bronze Age flavour…
  • Cattle and myth

The Raid

(This is located at 43:25 minutes)

  • Cows and how to find them.
  • Cows and how to get them.

Beginning/Preparation of the Raid

(This is located at 47:12 minutes)

  • When does a raid actually begin?
    • Getting permission for a raid
    • Who does one raid? The answer might surprise.
  • Ramifications that later impact our raiders or defenders may be foreshadowed here.
  • Recon/Scouting (spiritual and mundane)
    • Tactics Leadership (politics again)
    • Charging over the hill (crazy but…)
    • Diversions
  • Politics, negotiations, borders, hospitality (boon or bane).
  • Military preparations: mundane and spiritual, arming, praying and sacrifices.
  • The realities of limited resources is introduced, as is the wyter.
  • The role (or necessity) of a hired expert.

Use all these some or all of these ideas to have several excellent challenging and fun games before combat even begins (so that’s what all those other skills are for)! 

Splat Note
Jörg mentions a name I was unfamiliar with in conjunction with charging over the hill, Read the entry about the character and his actions that created the meme in honour of Leroy Jenkins @
https://en.wikipedia.org/wiki/Leeroy_Jenkins

Execution of the Raid

(This is located at 1:06:37 hours)

  • The moment ya blood thirsty barbarians have been waiting for…
    • Raiders: Overt? Covert? Distractions, magical or mundane? 
    • Defenders: Observing invaders magically or mundane
  • Hospitality rears its ugly head again.
  • How much magic should be used in defence and attack? Resources vs needs vs wants.
  • When to use this magic (and what does filibustering have to do with magic?).
  • To use aggressive/lethal magic or not?

More complications

(This is located at 1:14:48 hours)

No plan survives contact with the enemy

…and yet, more story seeds are provided!

Aftermath

(This is located at 1:19:08 hours)

  • Division of spoils {See the beginning of the raid for decisions already made that were said to have possible ramifications).
  • No spoils—things go south, now what?
    • Is this bad or can it be negotiated? (more game nights that leave the need for combat behind).
  • So are we now at the end of this raid or the beginning of the next raid
  • What to do with the cattle (why don’t the villains win once in a while and get the cattle home?) (“It’s what Orlanth did…”)

Cue the poets and skalds to tell the heroic tales…

Conclusions

(this is located at 1:28:43)

You want more notes, nah. You got the time listed above. Anymore would be telling. Go and give it a listen for our final thoughts on the matter.

(Psst… although I could sell you a copy of Cole’s Notes to this episode in a sealed mylar package with the sealed and signed copy of our podcast to boot… Mint condition, perfect for collecting!)

A joke

(this is located at 1:37:02)

A teaser and special announcement not to be missed. This special announcement is located about 2 and a half minutes after the joke begins (for those with enquiring minds)…